On-line engine blitz tourney September
Moderators: hgm, Rebel, chrisw
-
- Posts: 3550
- Joined: Thu Jun 07, 2012 11:02 pm
Re: On-line engine blitz tourney September
Great tournament. Good win by Texel, strong engine on strong hardware which is awesome to see. Watching engines flex their muscles on powerful hardware is what got me into chess all those years ago.
-
- Posts: 759
- Joined: Fri Jan 04, 2013 4:55 pm
- Location: Nice
Re: On-line engine blitz tourney September
It was a very funny tournament , with some new participants
Isa performed very badly this time with unluckiest lost against Skipper ( a pawn rooks ending) , a moment Isa had a good pawn structure against two doubled and two isolated but no win ...
I think 9 games was not sufficent with 32 participants , 11 was a good option
All the best
Dany
Isa performed very badly this time with unluckiest lost against Skipper ( a pawn rooks ending) , a moment Isa had a good pawn structure against two doubled and two isolated but no win ...
I think 9 games was not sufficent with 32 participants , 11 was a good option
All the best
Dany
-
- Posts: 27808
- Joined: Fri Mar 10, 2006 10:06 am
- Location: Amsterdam
- Full name: H G Muller
Re: On-line engine blitz tourney September
Nine rounds is supposed to be enough for up to 128 players.
We could consider using the MacMahon system instead of normal Swiss, however. (I would have to program this in mamer, but that seems rather trivial.) The idea here is that you start the players not with zero points, but with a number of points determined by their rating. E.g. All title candidates start with 4 points, (tonot give them unfair chances), and then it tails off to 0 points for the weakest participants. That way you start playing interesting opponents immediately, instead of needing 2-3 rounds to seperate out the fieldby strength.
We could consider using the MacMahon system instead of normal Swiss, however. (I would have to program this in mamer, but that seems rather trivial.) The idea here is that you start the players not with zero points, but with a number of points determined by their rating. E.g. All title candidates start with 4 points, (tonot give them unfair chances), and then it tails off to 0 points for the weakest participants. That way you start playing interesting opponents immediately, instead of needing 2-3 rounds to seperate out the fieldby strength.
-
- Posts: 7220
- Joined: Mon May 27, 2013 10:31 am
Re: On-line engine blitz tourney September
Yes bad luck. Skipper can't even win from fairy-max. So I think Skipper suffered a regression. In the land of the blind.
-
- Posts: 100
- Joined: Tue Oct 15, 2013 5:45 pm
Re: On-line engine blitz tourney September
Is there a link to tournament rules and method of participation?
-
- Posts: 27808
- Joined: Fri Mar 10, 2006 10:06 am
- Location: Amsterdam
- Full name: H G Muller
Re: On-line engine blitz tourney September
Not really. The method of participation is described in the leading post of this thread: You just connect to the ICS in the described way well in advance of the starting time, so you are present when the tourney starts, to join your engine to it with the command "mam join 1". And keep an eye on your engine during the tourney (which is usually over within 2.5 hours) so you can interfere in case of disconnects or engine crashes.
In principle everyone is welcome with as many engines as he likes, provided that all participating engines are sufficiently different. (I.e. not versions of the same engine, or very close derivatives, perhaps unless the second version runs on vastly inferior hardware, like Raspberry Pi.)
In principle everyone is welcome with as many engines as he likes, provided that all participating engines are sufficiently different. (I.e. not versions of the same engine, or very close derivatives, perhaps unless the second version runs on vastly inferior hardware, like Raspberry Pi.)
-
- Posts: 106
- Joined: Mon May 12, 2014 10:08 am
- Location: Near Nijmegen
Re: On-line engine blitz tourney September
... and you need a (computer-)account to log in with on the server.
Nothing is unstable (Lawrence Krauss)
-
- Posts: 7220
- Joined: Mon May 27, 2013 10:31 am
Re: On-line engine blitz tourney September
And the idea of losing from Skipper can be unbearable,
-
- Posts: 27808
- Joined: Fri Mar 10, 2006 10:06 am
- Location: Amsterdam
- Full name: H G Muller
Re: On-line engine blitz tourney September
Ah yes, forgot to mention that. Although in principle, when you would be there logged in as a guest under a sensible name I could upgrade the account on the fly. (It would just cause an annoying delay in the start of the tourney if I would have to do that for many people.)Maarten Claessens wrote:... and you need a (computer-)account to log in with on the server.
-
- Posts: 759
- Joined: Fri Jan 04, 2013 4:55 pm
- Location: Nice
Re: On-line engine blitz tourney September
Not at all . I play tournaments with my engine(s) since 2005 ( chesswar , wbec ridderkerk etc...)Henk wrote:And the idea of losing from Skipper can be unbearable,
I Started with a 1400 elo engine , so , losing games is not a problem , but sometimes , not much luck is a lot disapointing ...
At the end , chess is just a game , hope we can improve our engines for the next month . Actually I rewrite my eval for the 100th time may be