lech wrote:My first impression is that there are two very powerful engines Houdini and Komodo. Both have a solid strategy (static evoluation), and this can not be completely offset by the time (depths) in contrast to tactics. Full of holes Stockfish's strategy confirms the end of this engine.
Here I fully agree....
It would take a radical approach from the side of Stockfish team to make a considerable improvement....
Dr.D
Yeah... I'd vote for them quitting their real jobs and start living for "the cause": Make Stockfish, an open source and free program, stronger than the commercial ones... wow I am starting to get goosebumps....
Have you guys ever considered they (Tord, Marco & Joona) have already done an amazing job, putting an open source program among the top ones, spending their valuable spare time for nothing in exchange?
lech wrote:My first impression is that there are two very powerful engines Houdini and Komodo. Both have a solid strategy (static evoluation), and this can not be completely offset by the time (depths) in contrast to tactics. Full of holes Stockfish's strategy confirms the end of this engine.
Here I fully agree....
It would take a radical approach from the side of Stockfish team to make a considerable improvement....
Dr.D
Yeah... I'd vote for them quitting their real jobs and start living for "the cause": Make Stockfish, an open source and free program, stronger than the commercial ones... wow I am starting to get goosebumps....
Have you guys ever considered they (Tord, Marco & Joona) have already done an amazing job, putting an open source program among the top ones, spending their valuable spare time for nothing in exchange?
I know how it's difficult to further improve a chess engine especially at this top level....
But even though I am not a programmer,I have my own observations in general regarding the current status of the rngine and I share it so that it might help the authors in their work over the engine
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
I just played through the game, was Stockfish trying too hard to win? The way it lost all the Kingside pawns on g2/g3/h4 for no compensation only to give Komodo a strong passed f pawn seems crazy.