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H.G.Muller

Joined: 10 Mar 2006 Posts: 12755 Location: Amsterdam
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Post subject: Re: End-game evaluation Posted: Tue Oct 04, 2011 2:20 pm |
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Actually you can put a lot in material tables:
1) Piece interactions (Bishop pair, but also devaluation of Queen-class pieces by presence of opponent minors, devaluation of Pawns when you have a piece minority).
2) Trading gradients (encouraging game-phase progress when you have a winning advantage, say > +2).
3) Flagging special cases (tablebase / bitbase probing, recognizers).
The way I am setting it up now considers light and dark Bishops as different pieces (so the Bishop index runs 0-3 in stead of 0-2), so I can also put discounts on advantages with unlike Bishops. The table contains bytes (and this makes it occupy already 2.6MB, as I have to account for upto 10 Pawns and upto 3 'Queens' for Capablanca), and I plan to assign the highest codes (say 240-255) for special evaluation routines (e.g. indexing a table of functions, or used in a switch statement), and the rest (value-120) as an additive score.
Fruit handles this purely by multipliers: each side gets assigned a multiplier (usually 1) based on the material, and if it is ahead, the advantage is multiplied with it. Multipliers < 1 occur when you have no mating potential in your pieces, and no Pawns, or a single Pawn that the opponent can dispose of by sacrificing a piece.
I am trying to see a pattern in this that could be generalized to other variants, e.g. Spartan Chess. Each code could indicate a routine that sets a certain combination of multipliers other than (1, 1), there are not that many. Or do some special evaluation (e.g. for KPK, KQKP or KBPK). |
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| Subject |
Author |
Date/Time |
End-game evaluation |
H.G.Muller |
Tue Oct 04, 2011 11:44 am |
Re: End-game evaluation |
Evert Glebbeek |
Tue Oct 04, 2011 1:02 pm |
Re: End-game evaluation |
H.G.Muller |
Tue Oct 04, 2011 2:20 pm |
Re: End-game evaluation |
Oliver Uwira |
Tue Oct 04, 2011 1:59 pm |
Re: End-game evaluation |
Jon Dart |
Tue Oct 04, 2011 2:10 pm |
Re: End-game evaluation |
Jon Dart |
Tue Oct 04, 2011 2:13 pm |
Re: End-game evaluation |
Kevin Hearn |
Tue Oct 04, 2011 8:19 pm |
Re: End-game evaluation |
Pawel Koziol |
Wed Oct 05, 2011 10:46 am |
Re: End-game evaluation |
H.G.Muller |
Mon Oct 10, 2011 8:09 am |
Re: End-game evaluation |
H.G.Muller |
Mon Oct 10, 2011 9:00 am |
Re: End-game evaluation |
Evert Glebbeek |
Mon Oct 10, 2011 1:04 pm |
Re: End-game evaluation |
Ed Schroder |
Mon Nov 07, 2011 10:15 pm |
Re: End-game evaluation |
H.G.Muller |
Wed Oct 19, 2011 10:16 am |
Re: End-game evaluation |
Michael Hoffmann |
Wed Oct 19, 2011 11:48 am |
Re: End-game evaluation |
H.G.Muller |
Wed Oct 19, 2011 1:24 pm |
Re: End-game evaluation |
Michael Hoffmann |
Wed Oct 19, 2011 2:53 pm |
Re: End-game evaluation |
Volker Annuss |
Wed Oct 19, 2011 4:53 pm |
Re: End-game evaluation |
H.G.Muller |
Wed Oct 19, 2011 4:54 pm |
Re: End-game evaluation |
H.G.Muller |
Sat Oct 22, 2011 5:29 pm |
Re: End-game evaluation |
H.G.Muller |
Mon Nov 07, 2011 7:28 pm |
Re: End-game evaluation |
Evert Glebbeek |
Mon Nov 07, 2011 8:33 pm |
Re: End-game evaluation |
Evert Glebbeek |
Mon Nov 07, 2011 9:02 pm |
Re: End-game evaluation |
H.G.Muller |
Mon Nov 07, 2011 9:40 pm |
Re: End-game evaluation |
H.G.Muller |
Tue Nov 08, 2011 11:16 am |
Re: End-game evaluation |
Evert Glebbeek |
Tue Nov 08, 2011 5:50 pm |
Re: End-game evaluation |
H.G.Muller |
Tue Nov 08, 2011 8:16 pm |
Re: End-game evaluation |
Evert Glebbeek |
Tue Nov 08, 2011 8:52 pm |
Re: End-game evaluation |
H.G.Muller |
Tue Nov 08, 2011 10:14 pm |
Re: End-game evaluation |
Karlo Bala Jr. |
Mon Nov 07, 2011 11:59 pm |
Re: End-game evaluation |
H.G.Muller |
Tue Nov 08, 2011 7:30 am |
Re: End-game evaluation |
Kevin Hearn |
Tue Nov 08, 2011 9:58 am |
Re: End-game evaluation |
H.G.Muller |
Tue Nov 08, 2011 12:40 pm |
Re: End-game evaluation |
Evert Glebbeek |
Tue Nov 08, 2011 5:53 pm |
Re: End-game evaluation |
Mark Lefler |
Mon Oct 10, 2011 4:08 pm |
Re: End-game evaluation |
H.G.Muller |
Mon Oct 10, 2011 9:09 pm |
Re: End-game evaluation |
H.G.Muller |
Mon Oct 10, 2011 9:58 pm |
Re: End-game evaluation |
H.G.Muller |
Tue Oct 11, 2011 8:50 am |
Re: End-game evaluation |
H.G.Muller |
Tue Oct 18, 2011 6:36 pm |
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