And here you can see Sting SF 7.3 and Yuri Gusev defeat the formidable AsmFish 160830 in 'Gusev's immortal'. AsmFish senses trouble only on its Move 30. Until then, it thinks it can draw!
[pgn]
[Event "Computer chess game"]
[Site "Chelyabinsk RUS"]
[Date "2016.??.??"]
[Round "5"]
[White "Sting SF 7.3 and Yuri S Gusev"]
[Black "E Auerbach and AsmFish160830"]
[Result "1-0"]
[BlackElo "2000"]
[ECO "B70"]
[Opening "Sicilian"]
[Time "21:10:56"]
[Variation "Dragon, 6.Be2 Bg7 7.O-O Nc6 8.Nb3"]
[WhiteElo "2000"]
[TimeControl "1800"]
[Termination "normal"]
[PlyCount "68"]
[WhiteType "program"]
[BlackType "program"]
Hi Marek, thanks for this new version.
In this position :
[D]2k5/2p5/1q1p4/pPpPp1pp/N1P1Pp2/P4PbP/KQ4P1/8 w - -
Now Sting SF 7.3 plays very quickly always h4 ? instead of NxQb6 ??
But if White plays h4, Black draws after gxh4 followed by h3 and h4, maintaining the fortress.
If after 1 h4 gxh4 2 Qc1 h3
3 gxh3 h4
or
3 Qh1 h2!
Only move as Qd2! and then, somethink like, Kb3, Nb2,
Ka4, Nd3-c1-b3, White will win a5 pawn, and game.
info depth 35 multipv 1 score cp 884 nodes 9047781 nps 830833 time 10890 pv a4b6 c7b6 h3h4 g5h4 a2b3 c8d7 b3c2 d7c7 c2d3 h4h3 g2h3 h5h4 b2c2 c7d7 c2d2 d7c7 d2g2 c7d7 g2h1 d7e7 h1d1 e7d7 d1e2 d7c7 d3c3 c7d7 e2g2 d7e7 g2b2 e7d7 c3c2 d7c7 c2b3 c7d7 b2g2 d7c7 b3c3 c7d7 g2d2 d7e7 d2g2 g3e1 c3d3 e1g3 g2e2 e7d7 e2d1 d7e7 d1d2
e7f6 d2e2 f6f7 d3c3 f7f6 e2g2 f6e7
info depth 36
info currmove a4b6 currmovenumber 1
info currmove b2e2 currmovenumber 2
info currmove b2d2 currmovenumber 3
info currmove a2b3 currmovenumber 4
info currmove b2b1 currmovenumber 5
info currmove h3h4 currmovenumber 6
info currmove b2c2 currmovenumber 7
info currmove b2a1 currmovenumber 8
info currmove b2c3 currmovenumber 9
info currmove b2c1 currmovenumber 10
info currmove b2b3 currmovenumber 11
info currmove b2f2 currmovenumber 12
info currmove a2b1 currmovenumber 13
info currmove a2a1 currmovenumber 14
info currmove a4c3 currmovenumber 15
info currmove b2b4 currmovenumber 16
info currmove b2d4 currmovenumber 17
info currmove a4c5 currmovenumber 18
info currmove b2e5 currmovenumber 19
info depth 36 multipv 1 score cp 885 nodes 10850533 nps 859448 time 12625 pv b2b1 b6b7 a2b3 c8d7 b1c2 d7d8 a4c3 g5g4
But, for me very important is that Sting can reject the move 1.Nxb6 ??.
Note that after 1.h4! Sting as the best move suggests gxh4 !!! and if you starts to analyze after the two moves Sting again will reject the weak move Nxb6??.
Another question.
Sting (version 7.3) is not a closed project yet.
Still remains question of "the lazy King" too.
I think now the version 7.3 is the best version of my project and I see a great succes of my long-term idea.
A question of ELO racing is not that important now. People want a real chess engine and authors begin to understand it.
Sting is open source and I believe many can study and improve my ideas and I hope not only steal.
But h4?? is not good move.
Because fortress is created again.
For sure :
Only move as Qd2! and then, somethink like, Kb3, Nb2,
Ka4, Nd3-c1-b3, White will win a5 pawn, and game.
I repeat I am very happy that Sting can reject the move 1.Nxb6?? now.
It is a fresh and interesting but difficult idea and I expect understanding.
Again let you know that Sting is not closed project yet, and I am very happy that you support me.