I have started some putting ideas in an attempt to customize JukeBox (Bouquet).
I find that I lose a lot of time trying to give values ​​to these ideas.
And wonder,
if deep interesting thing is that the engine finds an instruction that makes you pay more attention to a piece, a square, position ect, independent of the value that this movement has.
Of course always with moderate values​​.
When you put a new ground assessment value it as some kind of primary, say 2, 5 or 10 centypawns.
I think a lot of time is lost after trying to adjust it, when the situation might last two plays (example).
They have some method or idea.
Thank you.
Evaluation values to drive the engine
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