New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

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michiguel
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New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

Post by michiguel »

https://sites.google.com/site/gaviotach ... e/releases

New versions released, Linux, Android, Windows, and Macintosh (NEW!) in download section . There were several changes compared to 0.85.1 (last release) and it is expected to be stronger by ~60 elo, but these estimations are generally overrated. The compressed folders for download include only a small book, as always. You can find a bigger one in the download section.

Thanks to Dann Corbit for compiling the Windows versions, Aart Bik for checking the functionality of the Android version, and Julien Marcel for providing a Mac environment to obtain OSX compiles and spending the time to make sure it happened.

This version is also the product of Adam Hair's efforts in testing, who is now part of Team Gaviota.

Miguel
Richard Allbert
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Re: New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

Post by Richard Allbert »

Cool. I'll download and try later.

Thanks to the team..

Richard
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Graham Banks
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Re: New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

Post by Graham Banks »

michiguel wrote:https://sites.google.com/site/gaviotach ... e/releases

New versions released, Linux, Android, Windows, and Macintosh (NEW!) in download section . There were several changes compared to 0.85.1 (last release) and it is expected to be stronger by ~60 elo, but these estimations are generally overrated. The compressed folders for download include only a small book, as always. You can find a bigger one in the download section.

Thanks to Dann Corbit for compiling the Windows versions, Aart Bik for checking the functionality of the Android version, and Julien Marcel for providing a Mac environment to obtain OSX compiles and spending the time to make sure it happened.

This version is also the product of Adam Hair's efforts in testing, who is now part of Team Gaviota.

Miguel
Thanks Miguel (and Adam). 8-)
gbanksnz at gmail.com
Joerg Oster
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Re: New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

Post by Joerg Oster »

Thanks Team Gaviota! :D
Jörg Oster
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Don
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Re: New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

Post by Don »

michiguel wrote:https://sites.google.com/site/gaviotach ... e/releases

New versions released, Linux, Android, Windows, and Macintosh (NEW!) in download section . There were several changes compared to 0.85.1 (last release) and it is expected to be stronger by ~60 elo, but these estimations are generally overrated. The compressed folders for download include only a small book, as always. You can find a bigger one in the download section.

Thanks to Dann Corbit for compiling the Windows versions, Aart Bik for checking the functionality of the Android version, and Julien Marcel for providing a Mac environment to obtain OSX compiles and spending the time to make sure it happened.

This version is also the product of Adam Hair's efforts in testing, who is now part of Team Gaviota.

Miguel
Congrats team Gaviota!

Don
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JuLieN
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Re: New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

Post by JuLieN »

Congrats Miguel and Adam! :)
"The only good bug is a dead bug." (Don Dailey)
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jshriver
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Re: New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

Post by jshriver »

Woohoo! Keep up the great work Miguel!
bob
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Re: New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

Post by bob »

michiguel wrote:https://sites.google.com/site/gaviotach ... e/releases

New versions released, Linux, Android, Windows, and Macintosh (NEW!) in download section . There were several changes compared to 0.85.1 (last release) and it is expected to be stronger by ~60 elo, but these estimations are generally overrated. The compressed folders for download include only a small book, as always. You can find a bigger one in the download section.

Thanks to Dann Corbit for compiling the Windows versions, Aart Bik for checking the functionality of the Android version, and Julien Marcel for providing a Mac environment to obtain OSX compiles and spending the time to make sure it happened.

This version is also the product of Adam Hair's efforts in testing, who is now part of Team Gaviota.

Miguel
Did you have any Mac issues? I recently started using a Macbook Air with Mountain Lion, and immediately ran into compiler issues. The supplied compiler has some 64 bit bugs buried inside. I used macports to grab the latest gcc, which compiles Crafty just fine (PGO is STILL broken for threaded code, however).

Otherwise, only thing I needed was Quartz to let xboard run and Crafty ran just fine.
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michiguel
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Re: New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

Post by michiguel »

bob wrote:
michiguel wrote:https://sites.google.com/site/gaviotach ... e/releases

New versions released, Linux, Android, Windows, and Macintosh (NEW!) in download section . There were several changes compared to 0.85.1 (last release) and it is expected to be stronger by ~60 elo, but these estimations are generally overrated. The compressed folders for download include only a small book, as always. You can find a bigger one in the download section.

Thanks to Dann Corbit for compiling the Windows versions, Aart Bik for checking the functionality of the Android version, and Julien Marcel for providing a Mac environment to obtain OSX compiles and spending the time to make sure it happened.

This version is also the product of Adam Hair's efforts in testing, who is now part of Team Gaviota.

Miguel
Did you have any Mac issues? I recently started using a Macbook Air with Mountain Lion, and immediately ran into compiler issues. The supplied compiler has some 64 bit bugs buried inside. I used macports to grab the latest gcc, which compiles Crafty just fine (PGO is STILL broken for threaded code, however).

Otherwise, only thing I needed was Quartz to let xboard run and Crafty ran just fine.
I got a strange error on a function that was fine. Something like

int foo (void) { return 0;}

Which was a dummy function in a piece of debugging code. Since that was not needed I just deleted it and it compiled well, with some picky warnings.

Miguel
jdart
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Re: New Gaviota 0.86 (Linux, Android, Windows, and now Mac!)

Post by jdart »

I believe Apple is using LLVM as the compiler backend now, not the standard GCC code generator. And clang as the frontend, at least if you are using Xcode.

However it worked ok for me except for PGO. I have to run that single-threaded.

--Jon