Scid vs. PC 4.7

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stevenaaus
Posts: 608
Joined: Wed Oct 13, 2010 9:44 am
Location: Australia

Scid vs. PC 4.7

Post by stevenaaus »

Just releasing a new version today. New features include the tree bar-graphs, clickable tablebase moves, and some handy FICS improvements.
The Computer Tournament can now play 'first engine' against others, but still no tournament book.
Windows
Source
Gallery
Image
4.7 Changelog
Tree: Add coloured bargraphs representing win/draw/loss (and remove the old tree graph)
Tablebases: Make best tablebase moves clickable.
Tablebases: tidy up config , main window and help items.
FICs: Can now play and watch (observe) multiple games at the same time.
FICS: Support loading old/interupted games for analysis (using 'smoves' command)
FICs: Add an Abort button. Other minor fixes.
Serious Game overhaul (though still has minor issues) Add pause, resume features and mate, game drawn dialogs.
Computer Tournament: Add 'first engine only' feature for testing a single engine against others.
Enable material difference display for game browser and fics observerd games
Analysis: View engine logs from within Scid, and can also disable logging.
Analysis no longer word wraps, and uses fixed font.
Analysis: add a xboard/uci protocol column to the engine list.
Include updates to SCID's spellchk.c, improving the ELO add-ratings feature.
Update spelling.ssp file to Jan 2012
Player info: clicking FIDE ID opens relevant url.
New feature: 'Search->Filter to Last Move'. All filter games will load at the last move (end of game).
Refine the Calculation of Variation (Stoyko Exercise) feature and Help.
Toolbar has a 'book window' icon.
Tweak PGN context menu: reorder the Strip/Delete move items.
Gamelist: replace the Negate button with a Select button.
Tree: Include a patch for embedding the Best Games into the Tree window.
Bugfixes
Importing PGN, check that Promotion Moves are long enough (otherwise can segfault).
Document CCRL pgn round name problem, and handle errors better when Name limits hit.
FICS: remove non-ascii chars from commands if using timeseal.
Gamelist: To display unusual characters, conver to unicode before displaying games.
Sync html bitmaps with SCID.
Book: Only do the second book move lookup if we have too. (slight performance boost)
EPD: Quick fix for epd analysis annotation bug..
Hungarian, Swedish and Potugese Spanish were broken if Piece translation enabled (which was default). Fixed.
Fix up Tacgame score-isn't-updated bug
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JuLieN
Posts: 2949
Joined: Mon May 05, 2008 12:16 pm
Location: Bordeaux (France)
Full name: Julien Marcel

Re: Scid vs. PC 4.7

Post by JuLieN »

Thx Steven! I'm started to love it's MacOSX port! Impressive work!!! :D
"The only good bug is a dead bug." (Don Dailey)
[Blog: http://tinyurl.com/predateur ] [Facebook: http://tinyurl.com/fbpredateur ] [MacEngines: http://tinyurl.com/macengines ]
IGarcia
Posts: 543
Joined: Mon Jul 05, 2010 10:27 pm

Re: Scid vs. PC 4.7

Post by IGarcia »

stevenaaus wrote:Just releasing a new version today. New features include the tree bar-graphs, clickable tablebase moves, and some handy FICS improvements.
The Computer Tournament can now play 'first engine' against others, but still no tournament book.
Windows
Source
Gallery
Image
4.7 Changelog
Tree: Add coloured bargraphs representing win/draw/loss (and remove the old tree graph)
Tablebases: Make best tablebase moves clickable.
Tablebases: tidy up config , main window and help items.
FICs: Can now play and watch (observe) multiple games at the same time.
FICS: Support loading old/interupted games for analysis (using 'smoves' command)
FICs: Add an Abort button. Other minor fixes.
Serious Game overhaul (though still has minor issues) Add pause, resume features and mate, game drawn dialogs.
Computer Tournament: Add 'first engine only' feature for testing a single engine against others.
Enable material difference display for game browser and fics observerd games
Analysis: View engine logs from within Scid, and can also disable logging.
Analysis no longer word wraps, and uses fixed font.
Analysis: add a xboard/uci protocol column to the engine list.
Include updates to SCID's spellchk.c, improving the ELO add-ratings feature.
Update spelling.ssp file to Jan 2012
Player info: clicking FIDE ID opens relevant url.
New feature: 'Search->Filter to Last Move'. All filter games will load at the last move (end of game).
Refine the Calculation of Variation (Stoyko Exercise) feature and Help.
Toolbar has a 'book window' icon.
Tweak PGN context menu: reorder the Strip/Delete move items.
Gamelist: replace the Negate button with a Select button.
Tree: Include a patch for embedding the Best Games into the Tree window.
Bugfixes
Importing PGN, check that Promotion Moves are long enough (otherwise can segfault).
Document CCRL pgn round name problem, and handle errors better when Name limits hit.
FICS: remove non-ascii chars from commands if using timeseal.
Gamelist: To display unusual characters, conver to unicode before displaying games.
Sync html bitmaps with SCID.
Book: Only do the second book move lookup if we have too. (slight performance boost)
EPD: Quick fix for epd analysis annotation bug..
Hungarian, Swedish and Potugese Spanish were broken if Piece translation enabled (which was default). Fixed.
Fix up Tacgame score-isn't-updated bug
Too many thanks for all your great job. I will be switching to this version soon and will send my feedback.

thanks again Steven!
stevenaaus
Posts: 608
Joined: Wed Oct 13, 2010 9:44 am
Location: Australia

Re: Scid vs. PC 4.7

Post by stevenaaus »

Here's the new OS X app
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JuLieN
Posts: 2949
Joined: Mon May 05, 2008 12:16 pm
Location: Bordeaux (France)
Full name: Julien Marcel

Re: Scid vs. PC 4.7

Post by JuLieN »

stevenaaus wrote:Here's the new OS X app
Thx Steven! Direct download! :D
"The only good bug is a dead bug." (Don Dailey)
[Blog: http://tinyurl.com/predateur ] [Facebook: http://tinyurl.com/fbpredateur ] [MacEngines: http://tinyurl.com/macengines ]
IGarcia
Posts: 543
Joined: Mon Jul 05, 2010 10:27 pm

Re: Scid vs. PC 4.7

Post by IGarcia »

stevenaaus wrote: Analysis no longer word wraps, and uses fixed font.
I liked much more the old way. Now I have to use scroll bar if i like to see the complete analysis line.

A question; What is this?
stevenaaus wrote: Refine the Calculation of Variation (Stoyko Exercise) feature and Help.
Elorejano
Posts: 101
Joined: Sat Mar 20, 2010 3:31 am

Re: Scid vs. PC 4.7

Post by Elorejano »

Thanks, Steven!
But where are the databases switched bottom?
stevenaaus
Posts: 608
Joined: Wed Oct 13, 2010 9:44 am
Location: Australia

Re: Scid vs. PC 4.7

Post by stevenaaus »

Elorejano wrote:Thanks, Steven!
But where are the databases switched bottom?
The database switcher is at the bottom of the gamelist
stevenaaus
Posts: 608
Joined: Wed Oct 13, 2010 9:44 am
Location: Australia

Re: Scid vs. PC 4.7

Post by stevenaaus »

IGarcia wrote:
stevenaaus wrote: Analysis no longer word wraps, and uses fixed font.
I liked much more the old way. Now I have to use scroll bar if i like to see the complete analysis line.
Change line 97823 of scid.gui from "-wrap none" to "-wrap word".
I should make this an option, but the analysis widget toolbar is crowded as it is, and am not sure how best to do it.
A question; What is this?
stevenaaus wrote: Refine the Calculation of Variation (Stoyko Exercise) feature and Help.
Look up "Stoyko Exercise" on the web, or in the help files and you'll see.
This interesting feature is very buggy in SCID and hard to use, and i have only improved it a little.
It certainly doesn't work when the position to be analysed is at the games end.
IGarcia
Posts: 543
Joined: Mon Jul 05, 2010 10:27 pm

Re: Scid vs. PC 4.7

Post by IGarcia »

stevenaaus wrote:
IGarcia wrote:
stevenaaus wrote: Analysis no longer word wraps, and uses fixed font.
I liked much more the old way. Now I have to use scroll bar if i like to see the complete analysis line.
Change line 97823 of scid.gui from "-wrap none" to "-wrap word".
I should make this an option, but the analysis widget toolbar is crowded as it is, and am not sure how best to do it.
I cant find scid.gui (maybe because I use linux)
I found the line you told in under tcl/tools/analysis.tcl line 2174
after configure & make it worked.

Don't worry about making an option for this.. its non important and can be solved very easy, as you pointed.
stevenaaus wrote: Look up "Stoyko Exercise" on the web, or in the help files and you'll see.
This interesting feature is very buggy in SCID and hard to use, and i have only improved it a little.
It certainly doesn't work when the position to be analysed is at the games end.
Wonderful. never used before. I tested a middle-game and one time worked fine, showing missed variations, other time did not inserted missed variations.

Probably I was using in incorrect way.

Thanks.