Does anybody have settings for Zapper Mexico II. Somebody put them out on the Fourm a while back but I can't find
the copy I had.
Thanks George
Zapper Mexico II
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Re: Zapper Mexico II
You are probably refering to these settings:
Zappa Mexico XIII (By Dr. Wael Deeb):
[OPTIONS]
Aggressive Futility Pruning=true
Eval Passed Pawn Scoring=102
Eval Pawn Scoring=102
Eval Minor Scoring=104
Eval Major Scoring=108
Eval Kingsafety Scoring=200
Zappa Mexico XIII (By Dr. Wael Deeb):
[OPTIONS]
Aggressive Futility Pruning=true
Eval Passed Pawn Scoring=102
Eval Pawn Scoring=102
Eval Minor Scoring=104
Eval Major Scoring=108
Eval Kingsafety Scoring=200
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Re: Zapper Mexico II
George Bodkin wrote:Does anybody have settings for Zapper Mexico II. Somebody put them out on the Fourm a while back but I can't find
the copy I had.
Thanks George
There is also my settings called "Dissident Aggressor". This is an insanely aggressive setting I created to play none stop attacks, which has the ability to find amazing attacks that other engine do not find. Although it is weaker than some, it's style is incredible to watch and play against, IMHO.
[Dissident Agrressor]
[ZappaMexicoII]
UCI_ShowCurrLine=2
Threads=auto
Enable Null Move=2
Enable History Pruning=2
Enable Singular Extensions=2
Enable Mate Extensions=2
Enable Futility Pruning=2
Aggressive Futility Pruning=2
TB Min Depth=4
Null Move R4 Min Depth=100
Singular Margin=75
Singular Margin PV=50
Eval Passed Pawn Scoring=125
Eval Pawn Scoring=135
Eval Minor Scoring=70
Eval Major Scoring=70
Eval Kingsafety Scoring=500
Internet Lag=0
Contempt=20
Hide Fail Highs=2
Print PV Tips=1
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Re: Zapper Mexico II
I will try them
Thanks
George
Thanks
George
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- Location: Amman,Jordan
Re: Zapper Mexico II
Thanks for posting thismhalstern wrote:You are probably refering to these settings:
Zappa Mexico XIII (By Dr. Wael Deeb):
[OPTIONS]
Aggressive Futility Pruning=true
Eval Passed Pawn Scoring=102
Eval Pawn Scoring=102
Eval Minor Scoring=104
Eval Major Scoring=108
Eval Kingsafety Scoring=200
These settings are being tested intensively at long time controls and after more than 600 games are 20-30 Elo better than the default....
But you have to test it against a wild range of opponents to achieve the improvement....
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….