I'm sorry for this early update over the previous one, but I've noticed bad program behavior regarding time distribution. This was probably an effect of changes in previous version and the different tree size (the iteration time was node related previously). The only change now is in TC management and I expect difference in strength only in engine matches.
http://pawny.netii.net/
Thanks!
Pawny 0.2
Moderators: hgm, Rebel, chrisw
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- Posts: 41473
- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
Re: Pawny 0.2
Thanks Mincho. Looking forward to testing this new version soon.
Cheers,
Graham.
Cheers,
Graham.
gbanksnz at gmail.com
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- Posts: 6640
- Joined: Thu Mar 09, 2006 4:21 am
Re: Pawny 0.2
http://sites.google.com/site/strategict ... st-results
1000 Positions
10 seconds per position
Hardware: Q6600, 32 bits, 2 GB RAM, 2.4 GHZ. Arena 2.01 GUI.