Interesting information about engines in 1800-2000 range of the ratings scale.
Hi Swami,
Thanks. I just downloaded your spreadsheet with the results of the engines in your STS tests. Very interesting info. Can you make another one with all engines tested so far?
Best,
Carlos
Edit:
- Surprising results for Booot 4.15 (not in a good way )
- The version of Bison is 9.8 or 9.11 ?
Last edited by Carlos777 on Sat Jan 16, 2010 6:42 am, edited 1 time in total.
Interesting information about engines in 1800-2000 range of the ratings scale.
Hi Swami,
Thanks. I just downloaded your spreadsheet with the results of the engines in your STS tests. Very interesting info. Can you make another one with all engines tested so far?
Best,
Carlos
Yes, I'm working on it. I hope to get around to finally testing engines in lower order, and add them to the list.
Interesting information about engines in 1800-2000 range of the ratings scale.
Hi Swami,
Thanks. I just downloaded your spreadsheet with the results of the engines in your STS tests. Very interesting info. Can you make another one with all engines tested so far?
Best,
Carlos
Edit:
- Surprising results for Booot 4.15 (not in a good way )
- The version of Bison is 9.8 or 9.11 ?
I just checked the list, Bison is at 9.6a. Whoops didn't update. Perhaps I will run the suite again with Bison 9.8 and see what the scores turn out to be.
Yes, Booot is one of the very rare exceptions that doesn't correspond well when subjected to test suites testing. Just like Zappa and Smarthink 0.17a with poor time management in bullet.
Cheoss 0.649 was removed due losses on time (5 out of 14 games = 35.7%,) some times early in the game (apparently illegal moves. BTW, anybody know how to save the debug files automatically in Arena?)
Cpp1 replaced Cheoss.
Buggy engines still in the tournament (I will take a decision about them later)
- Joana DC by Juan Pablo Mendoza (when playing with white pieces does not accept opponent's short castle and loses by time. 4 losses on time out of 25 games.)
- Yoda 1.30 does not accept opponent's underpromotion to other piece different of a queen.
So far, these engines are disqualified of the tournament:
Not working under Arena: (if someone has an idea on how to make them work, please reply)
Thanks a lot for the result, I'll post it on my blog
Regards
Richard
Hi Richard,
Not at all, Jabba is a nice engine.
Jabba was one of the first programs I was testing (before the "real" tournament began). I opted for keeping it in the tournament, in spite of the strenght showed until then.
Here is a logo for Jabba: (thanks to David Dahlem)
I am thinking about testing Lime, but I am afraid it would be too strong for this field. What do you think?