hagtorp wrote:Mr. Bik,please make at least an informal version of the CFA.Need a time control of 30 seconds per game with the addition of 0.5 seconds on the course.Minimally, the CFA can put a time control of 60+1,which is a lot(long games are).
I have added 10 seconds and 30 seconds per game, but I am bit reluctant on the 0.5 seconds increment.
The UCI protocol supports msec. in
wincr/bincr, so no problem there, but the XBoard protocol does not seem to have such a provision in
level, where all arguments are integers. For example,
level 40 5 0 means "play forty moves in five minutes",
level 0 0:30 1 means "play the whole game in 30 seconds with 1 second increment", but I am not sure how to go lower for the increment time. Options would be
level 0 0:30 0.5 or
level 0 0:30 1/2 or perhaps even
level 0 0:30 0:50, but all these seem non-standard.
The PGN standard for time control has a similar issue, since only a positive integer may follow the
+, as in, for example
40/30+1 (which I use for just one time period, it may be non-standard already strictly speaking). Of course less important for game play, but still important for proper reporting.
Any insights on this from the experts? How should fractional seconds in time increments be dealt with?